πΊοΈRoadmap
PHASE 2.0
Development of the Mobile Beginner core gameplay, as a native mobile application.
This part is for visibility and is not thoroughly detailed in this whitepaper, which focuses on the PRO Game. The current Pooky Pro game remains playable until phase 2.1 is ready to complete.
This will be released in four steps:
A playtest version, on a private invitation
An alpha version, available to all current players
A beta release, available widely
A global release, available widely
This phase will include:
Core game systems: Consumables, League unlocks, Team Boosters
Matchday and Monthly competitions
Private and Public groups of players
PHASE 2.1
The transition from the existing Pooky gameplay to the mobile application. See the dedicated section Update to our current players.
Core systems:
League Pass item
Team Boosters system
Matchday and Monthly competitions
Consumable gameplay
Consumable generators
Two currencies of the game
TPK-Replica rewards and convertibility to PookyDollars
1 PookyDollar will be worth 1 USD. They can also be purchased through crypto, at a variable exchange rate.
PHASE 2.2
Development of Mobile Pro gameplay upgrades. Prioritization might change based on player feedback.
Core systems:
Stickers
Avatar Skill Tree
Avatar equipment system
Crafting (Basics)
Internal secondary marketplace to allow player-to-player item trading
PHASE 2.3
Development of the Mobile Pro blockchain functionalities. Launch of our native ERC20 token, "$TPK. Read more within the TOKENOMICS - $TPKsection.
Assets become available as NFT and can be traded out of Pooky on third-party marketplaces
Emission of the $TPK
Creation of liquidity pairs between $TPK and major crypto-currencies
Swap system to exchange 1 TPK-REPLICA with 1 $TPK at any time
NEXT DEVELOPMENTS
Core systems:
Guilds
Expansion of crafting
Upcoming ranking system update: Divisions
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